The Player's Handbook on Submission, Masochism and People Skills
In the previous post in this series I discussed sadistic tendencies, potential targets, and how arrogance isn't necessarily part of a player's psychological makeup. People think players run the show, answer to no one and make up their own rules as they go along. They don't.
In the previous post in this series I discussed sadistic tendencies, potential targets, and how arrogance isn't necessarily part of a player's psychological makeup.
People think players run the show, answer to no one and make up their own rules as they go along. They don't. Instead, they submit in entirety to a set of implicit formalities and principles that will guarantee failure if not followed to the letter.