The Player's Handbook on Submission, Masochism and People Skills
In the previous post in this series I discussed sadistic tendencies, potential targets, and how arrogance isn't necessarily part of a player's psychological makeup. People think players run the show, answer to no one and make up their own rules as they go along. They don't.
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In the previous post in this series I discussed sadistic tendencies, potential targets, and how arrogance isn't necessarily part of a player's psychological makeup.
People think players run the show, answer to no one and make up their own rules as they go along. They don't. Instead, they submit in entirety to a set of implicit formalities and principles that will guarantee failure if not followed to the letter.